Renders through the park when the traps are armed, and plainly when they are not.
A parked render costs an extra _run per blocking call, so a site with no armed traps takes the
plain path. A parked run that does not finish still answers (the chain is finished without the
park in drivePark and what it printed is parsed); nothing here ever runs code a second time.
Every shell-tier run goes through here: a bare runJson leaves a cache_* read inside
renderPlaceholder() unparked, it fails on the real socket, and a Redis site never assembles.
Renders through the park when the traps are armed, and plainly when they are not.
A parked render costs an extra
_runper blocking call, so a site with no armed traps takes the plain path. A parked run that does not finish still answers (the chain is finished without the park indriveParkand what it printed is parsed); nothing here ever runscodea second time.Every shell-tier run goes through here: a bare
runJsonleaves acache_*read insiderenderPlaceholder()unparked, it fails on the real socket, and a Redis site never assembles.